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- #include <stdlib.h>
- #include "zbuffer.h"
-
- #define ZCMP(z,zpix) ((z) >= (zpix))
-
- void ZB_plot(ZBuffer * zb, ZBufferPoint * p)
- {
- unsigned short *pz;
- PIXEL *pp;
- int zz;
-
- pz = zb->zbuf + (p->y * zb->xsize + p->x);
- pp = (PIXEL *) ((char *) zb->pbuf + zb->linesize * p->y + p->x * PSZB);
- zz = p->z >> ZB_POINT_Z_FRAC_BITS;
- if (ZCMP(zz, *pz)) {
- #if TGL_FEATURE_RENDER_BITS == 24
- pp[0]=p->r>>8;
- pp[1]=p->g>>8;
- pp[2]=p->b>>8;
- #else
- *pp = RGB_TO_PIXEL(p->r, p->g, p->b);
- #endif
- *pz = zz;
- }
- }
-
- #define INTERP_Z
- static void ZB_line_flat_z(ZBuffer * zb, ZBufferPoint * p1, ZBufferPoint * p2,
- int color)
- {
- #include "zline.h"
- }
-
- /* line with color interpolation */
- #define INTERP_Z
- #define INTERP_RGB
- static void ZB_line_interp_z(ZBuffer * zb, ZBufferPoint * p1, ZBufferPoint * p2)
- {
- #include "zline.h"
- }
-
- /* no Z interpolation */
-
- static void ZB_line_flat(ZBuffer * zb, ZBufferPoint * p1, ZBufferPoint * p2,
- int color)
- {
- #include "zline.h"
- }
-
- #define INTERP_RGB
- static void ZB_line_interp(ZBuffer * zb, ZBufferPoint * p1, ZBufferPoint * p2)
- {
- #include "zline.h"
- }
-
- void ZB_line_z(ZBuffer * zb, ZBufferPoint * p1, ZBufferPoint * p2)
- {
- int color1, color2;
-
- color1 = RGB_TO_PIXEL(p1->r, p1->g, p1->b);
- color2 = RGB_TO_PIXEL(p2->r, p2->g, p2->b);
-
- /* choose if the line should have its color interpolated or not */
- if (color1 == color2) {
- ZB_line_flat_z(zb, p1, p2, color1);
- } else {
- ZB_line_interp_z(zb, p1, p2);
- }
- }
-
- void ZB_line(ZBuffer * zb, ZBufferPoint * p1, ZBufferPoint * p2)
- {
- int color1, color2;
-
- color1 = RGB_TO_PIXEL(p1->r, p1->g, p1->b);
- color2 = RGB_TO_PIXEL(p2->r, p2->g, p2->b);
-
- /* choose if the line should have its color interpolated or not */
- if (color1 == color2) {
- ZB_line_flat(zb, p1, p2, color1);
- } else {
- ZB_line_interp(zb, p1, p2);
- }
- }
-